The gamer generation is changing how we train and motivate in the workplace, whether Baby Boomers like it or not. In a recent survey of 20-something employees, the majority said that they expected a promotion in the workplace at least every two years. Most surprising to business owners, however, was that they did not believe that such advancement should be in any way attached to performance on the job. My colleague Rob Konopaske at MillenialEdge360 calls this the “level-up” syndrome. The video game generation has been indoctrinated in the motivation of small rewards. Learn the moves, accomplish the tasks of a specific challenge, and you get rewarded with new skills, weapons or money, and move on.
Employment as Video Game
Posted by cbrendlinger under ManagementFrom http://www.awakeat2oclock.com 3791 days ago
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